Enter the Board

How to Use This Letter Boxed Solver

This is a free Letter Boxed solver that loads today's New York Times board automatically, lists every word the puzzle will accept, and finds every two-word solution. It works in three ways, depending on what you need:

Results come in three groups: rare one-word solutions when a single word covers the whole board, two-word solutions sorted shortest-first, and the full valid-word list ranked by letter coverage so the strongest openers surface at the top.

What Counts as a Valid Word?

The solver enforces the same three rules the game does. A word is valid when every letter is on the board and no two consecutive letters come from the same side of the square. A solution additionally has to chain — each word starting with the final letter of the word before it — and to cover all 12 letters by the end. Letters may repeat freely along the way; only coverage matters.

The side-adjacency rule is what makes the puzzle spiky. Common digraphs like TH, ER or ING become impossible the moment their letters share a side, which is why a board can hide over a thousand valid words one day and only a few hundred the next. When the solver runs on today's official dictionary you'll see the exact count for the day — a neat difficulty gauge before you even start.

For custom boards, the solver uses a curated list of roughly 19,000 common English words. That overlaps heavily with the NYT's own dictionary but not perfectly: the game's list is hand-curated, accepts some crossword-ese, and rejects all proper nouns. If you're checking a word for today's real puzzle, always use the "Load today's NYT puzzle" mode — that one is authoritative.

Reading the Results Like a Solver

The fastest way to improve at this game is to study what the tool surfaces:

And if you'd rather not spoil the official answer, remember the split: this page tells you everything that's possible; the answers page reveals the one solution the NYT intended, behind staged hints.

Under the Hood: How the Search Works

The solver runs entirely in your browser — nothing you type is sent anywhere, and results appear in well under a second. The search itself is a compact three-stage pipeline:

  1. Filter. Every dictionary word is checked against the board: all letters present, and no two consecutive letters from the same side. On a typical board this reduces tens of thousands of candidates to a few hundred playable words in a few milliseconds.
  2. Fingerprint. Each surviving word gets a 12-bit coverage fingerprint — one bit per board letter. Two fingerprints can be merged with a single OR operation, which is what makes the pair search essentially instant.
  3. Chain. Words are indexed by first letter. For every candidate opener, the solver looks up only the words that start on its final letter and keeps each pair whose combined fingerprint lights up all 12 bits. Pairs are then sorted shortest-first, because shorter solutions are almost always the more elegant ones.

The same machinery would find three-word chains too, but in practice it never needs to: NYT boards always carry a two-word solution, and on custom boards the coverage list plus one manual step is faster than wading through thousands of three-word combinations.

More Ways to Use the Solver

Beyond rescuing today's streak, a few uses regulars have found for this page:

From Tool to Training Wheels: Getting Solver-Free

If your goal is to eventually not need this page, use it on a schedule rather than on impulse. A plan that has worked for many regulars:

Weeks one and two — study openers. Play normally, then load the board here and read only the top of the coverage list. Ask one question each day: what does the best opener have that mine didn't? Usually the answer is letter diversity — it touched seven or eight distinct letters where yours touched five. You are training your eye for coverage, which is the core skill.

Weeks three and four — study hinges. Now read the two-word list instead and note the joining letter of each pair. You'll see the same handful of hinge letters carrying most solutions. Before your first guess each morning, spend ten seconds asking which ending letters this board makes friendly — that habit alone converts most three-word solvers into occasional two-word ones.

After that — spot checks only. Solve fully on your own and open the solver just to see what you missed, the way a chess player reviews a game with an engine. The day you load the board and your own pair is already near the top of the list is the day the training wheels are off.

Letter Boxed Solver FAQ

How does the solver work?

It filters a dictionary against the board's side and adjacency rules, computes each word's letter coverage, then chains word pairs — first letter matching the previous word's last letter — keeping every pair whose combined coverage hits all 12 letters.

Are the words guaranteed to be accepted in the game?

In "today's NYT puzzle" mode, yes — the solver runs on the puzzle's own accepted-word list. In custom mode it uses common English words, which overlap heavily but not perfectly with the NYT dictionary.

Can it solve yesterday's or a custom puzzle?

Yes — enter any 12 letters (three per side, all different) and press Solve. Yesterday's board and solution are also posted daily on our answers page.

Why does it sometimes find no two-word solution on custom boards?

The common-word dictionary is smaller than the NYT's. If no pair covers the board, use the top coverage words and finish in three — or the board genuinely has no two-word solution, which can happen with homemade letter sets.

Is using a solver cheating?

Your streak, your rules. Most regulars solve first and use the tool afterwards to study the words they missed — that's also the fastest way to get better.

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Not affiliated with or endorsed by The New York Times. Letter Boxed is a trademark of The New York Times Company.